Conducted by longtime TA: Kingdoms fan Blechy, the interview is fascinating and tells the story of Cavedog's transition from working on a universe of mindless and neverending robotic warfare, with Total Annihilation, to a largely story-driven tapestry of living beings locked in mystical combat on a single planet, with Total Annihilation: Kingdoms. Total Annihilation (TA) is a real-time strategy (RTS) video game created by Cavedog Entertainment under the guidance of lead designer Chris Taylor. It was released on September 30, 1997, and was the first RTS game to feature 3D units and terrain. Total Annihilation: Twilight v.1.0 Total Annihilation: Twilight is a massive extension/expansion of Total Annihilation, painstakingly balancing old units and adding in new ones, and carries on where Absolute Annihilation left off. TA:T has over 500 units and is balanced for. Absolute Annihilation RTS v.223 The most-played dataset for the open-source Spring RTS engine and also a massive mod.
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